Search results

Filter

Filetype

Your search for "*" yielded 543021 hits

Light Scattering By Multiple Red Blood Cells

The interaction of light with multiple red blood cells was systematically investigated by the finite-different time-domain method. The simulations show that the lateral multiple scattering between red blood cells is very weak. The polarization is shown to have an almost insignificant influence on the distribution of the scattered light. The numerical results were compared with three approximate metho

Do retailers want innovations and if they do - how are they going to get it?

Consumers want innovations that fulfil present and future needs and to be delighted! Hence the main objective of an innovation is to create value for the consumer/customer by a product, process, service or combinations, but is also important for manufacturers, suppliers and society, to promote growth, create new markets, answer new needs etc. The retailers now have the power in the supply - and va

TRIPS and Technology Transfer

Abstract in UndeterminedTRIPS is a trade-off between the interest of the developed world in having its technology respected and the need for technology transfer especially to the least-developed countries. But this balance of interests is poorly expressed in the Agreement, which is primarily devoted to protection of intellectual property rights and only marginally addresses the other side of the c

Smeared Crack analysis Using a Generalized Fictitious Crack model

he fictitious crack model is extended so that it includes the effect of crack shearing. By the introduction of the so-called equivalent length, it is possible to establish a smeared version of the fictitious crack model. The equivalent length is a purely geometrical quantity that depends entirely on the size and form of the element and on the crack direction. A realistic modeling of crack shearing

Procedural Generation of 3D Caves for Games on the GPU

Procedural Content Generation in Games (PCG) is a thriv- ing field of research and application. Recent presented ex- amples range from levels, stories and race tracks to complete rulesets for games. However, there is not much research to date on procedural 3D modeling of caves, and similar en- closed natural spaces. In this paper, we present a modular pipeline to procedurally generate underground

Warmth and competence in implicit stereotypes and discrimination

Popular Abstract in SwedishEtt väl etablerat fynd inom personbedömningsforskning är att vi människor bedömer varandra på ett mer nyanserat sätt än enbart en endimensionell skala (bra-dålig). Istället använder vi oss av två grundläggande dimensioner för personbedömningar. Den första dimensionen (värme) ger oss svaret på andra människors avsikter (t.ex. vänligt eller fientligt inställda till oss). DIt is well established that we do not judge other people on a one-dimensional scale (i.e., good - bad), but rather based on two fundamental dimensions. The first dimension is warmth, which essentially answers the questions of what the other person’s intentions are (e.g., friendly or malicious). The second dimension is competence, which in contrast answers the question regarding the person’s capabi