What the end reveals : myths in post-‐apocalyptic videogames
The focus of this thesis is the myths and ideologies inscribed into the aesthetics, narratives and gameplay of post-apocalyptic videogames. The aim is to discuss how the conditions and conventions of the game medium shape what is presented to us as a modern, secular form of apocalypticism. The case studies presented are the two well-known videogames Fallout 4 and The Last Of Us. The research focus